I've decided to continue developing the tools for 3.5 edition,
though the development pace will slow down, as I have other interesting projects
going on at home. I've decided to start supporting the
Pathfinder RPG as
well, since they seem to be moving the 3.5 edition rules forward nicely.
That means support for their experience system, and other things that are
different from the base 3.5 rules.
This software is based on the
Microsoft .Net Framework v2.0. It is available from the critical update service
in Windows. In IE, just click on Tools/Windows Update, then click on the
"product updates" link. Under recommended updates you will see
the "Windows .Net Framework v2.0". That's what you want to
install. It's big (27 MB), but it allows a lot of cool software to run on
your system (it's kind of like Java). If you can't get to it, you can
download it
from
Microsoft directly. If
you want the non-English version of the framework, go to the Microsoft site to
download the framework.
The Player client uses Adobe AIR technology, you can get it from
Adobe here.
The D&D DM tools are a work in progress, but are starting to
be more and more functional. I currently use them to run my campaign, and
they are a great help. So, you can download
them at your own risk, and you can file bugs with the
Bugzilla server if you
want. If you would like to get an account on it, just create one and an
email will be sent to you with your temporary password. If you just want to
browse the bugs, enhancement requests, and todo items, you can do that without
creating an account.
Since the announcement of D&D 4.0, I don't know what the future
of these tools is, but I will keep on working on them until I get them to the
point that I'm happy with them. Then I'm not sure what will happen
with the tools. If you want to send me
feedback about these tools, please do go to the new
D&D 3.5 Edition
DM Tools discussion forum. I will try to answer questions there.
You can get my
development blog for the tools
in the forum as well.. It
talks about what happened in the past development sessions, and where my mind is
with respect to the tools. I also published a
FAQ that is included with the tools
and will be kept up to date as I develop the tools.
I'm starting a user donated documentation section for the tools. I will try to keep this documentation up to date as much as
possible: Player Client Documentation
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Integration Builds
- Intermediate builds of the next release. I make these when a set of
functionality is complete and I want to throw it out to people to experiment
with it and give me feedback and look for bugs. Some of these can be
unstable, so please do not use them for running your games. Download
these if you want to help me find bugs or experiment with the upcoming
features. Please back up your files before using these builds! Also,
if you are upgrading from one integration build to another or from an
integration build to a full release, you must first uninstall the
integration build, because installation migrations are not guaranteed for
integration builds.
NOTE: This integration build
migrates PCs, NPCs, and combatants in a non-backwards compatible way (just like the 2009-05-30 build).
You can't go back once you move to this release.
This integration build includes all the weapon attack work described in
0.42.0-2009-05-30 as well as bug fixes 1-15 and enhancements 1-16
described below. This is the last integration build before release.
The tools are feature complete for this release.
This integration build includes all features included in the 0.41.8
Player Client plus features described in 0.42.0-2009-05-30. It also
includes a heartbeat ping that keeps it connected with the client server
even when idle for a long time.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Uses Adobe AIR technology.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
The first version of the Player Client application. Includes an application that lets players view basic information about their characters on a different computer.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
Includes the tools, minus the images for the D&D Miniatures. If
you run the game without using D&D Miniatures, download this version.
It is much smaller.
Enhancement 305: Add arms / hands and primary and off hands information to creatures
Added a set of morphology information controls for races and creatures.
People with custom data files should fill these in for their custom races
and creatures. This will be used for weapon wielding information in 0.42.0.
Enhancement 306: Enter all morphology and primary and off hand information for all races and creatures
Bug 261: When the starting playing session check box is enabled,
Campaign Manager never asks to start playing a session
ENHANCEMENTS:
Added simple Player Client support to the Campaign Manager. The player
client can be run on a separate machine by players, and can be used to show
information about a PC. To enable the Player Client Server, go to the
Tools/Options menu item and click on the Player Client Server tree item. To
install the Player Client on the target machine, you must first install the
Adobe AIR runtime. There is a PlayerClient.air file that gets installed in
the root install directory of the tools that can be used to install the
Player Client onto a target machine. When the client is more finalized, I
will publish a protocol spec, so others can write their own clients.
Enhancement 2: See what effects a creature or PC is under during combat.
Enhancement 70: Add the ability to drag and drop npc groups around
Enhancement 84: Drag and drop PCs onto the combat screen.
Enhancement 231: Add the ability to manage spell slots for spontaneous casters.
Enhancement 233::
Add a generic details panel that will display details of any item selected
in the gui. Currently only some spell, psionic power, soulmeld, and invocation information is shown for the items
that have the information entered into the data files. If you go into a PC / NPC screen and select
one of known / memorized items, it will show up in the details view, with all the variable fields
filled in for the caster / manifester / meldshaper level.